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Senior Graphics Software Engineer

Company: Leidos
Location: Bethesda
Posted on: May 31, 2021

Job Description:


Job Description:

Leidos currently has an immediate opening for a Graphics Software Engineer, supporting multiple US Navy programs located Bethesda, MD. Leidos' High Fidelity Simulation Business Area is responsible for architecting and implementing large-scale System of Systems solutions in support of world class simulation, training, and analysis products for the US Navy. We are looking for an energetic, motivated, independent, self-starter for a challenging position supporting a dynamic organization that develops and produces state of the art training and visual simulation systems. This position requires US citizenship and the ability to obtain a DoD Secret security clearance. A current, active DoD Secret clearance is desired.

Candidate will develop software as part of the team creating three dimensional graphics systems including a submarine periscope simulation, a submarine bridge simulation, and a ship weapons simulation. This code is used in a variety of naval training and simulation systems. All software is developed in a Linux environment, and written in C++ and OpenGL, utilizing various software packages.  Software development will include designing, coding, unit testing, integration testing, and verification and validation testing. Candidate will develop sophisticated, real-time software to enhance the fidelity of the visual simulation. Work will include the development of new code and the maintenance and extension of existing code.  A background in physics or mathematics is useful to implement physics-based enhancements, such as ocean wave models.

Travel may be required to trainer sites, including Pearl Harbor HI, San Diego CA, Bangor WA, Norfolk VA, Groton CT, and Kings Bay GA, that will not exceed 10% of the job.


  • Requires US citizenship and the ability to obtain a DoD security clearance prior to hire. Candidate will be subject to a government security investigation and must meet eligibility requirements for access to classified information.
  • BS, MS or PhD in Computer Science, 3D Graphics Programing, or equivalent real-world experience.
  • Candidate should have 8-10 years of experience developing applications in modern versions of  C++ (v14 and later)
  • 4+ years experience in game programming, graphics development, physics-based modeling or visual simulation systems
  • 2+ years experience with latest OpenGL/GLSL/Vulkan
  • 4+ years developing within a Unix/Linux environment
  • Ability to adhere to identified coding standards
  • Experience working with version control systems like git and mercurial
  • Strong knowledge of data structures


  • 8+ years experience in game programming, graphics development, physics-based modeling or visual simulation systems
  • 2+ years experience with development in Unreal Engine 4
  • Experience in system and dataflow design
  • Experience with OpenSceneGraph
  • Knowledge of graphics hardware and GPU internals
  • Experience with developing for Virtual Reality headsets
  • Exposure to 3DS Max, Maya, Photoshop, or similar modeling tools
  • Experience with high performance computing
  • Exposure to unit testing, continuous integration and code reviews
  • Experience with scripting languages such as Python or bash
  • Active DoD Secret clearance
  • A code portfolio is preferable for demonstration of previous, or self-started projects, ex: GitHub

External Referral Bonus:


External Referral Bonus $:

Potential for Telework:


Clearance Level Required:



Yes, 10% of the time

Scheduled Weekly Hours:




Requisition Category:


Job Family:

Software Development

Pay Range:

Keywords: Leidos, Bethesda , Senior Graphics Software Engineer, Other , Bethesda, Maryland

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